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Rising feaures the wildest and most inventive tracks the series

Trials Rising caught me by absolute surprise. It’s not without its faults. Controls can sometimes feel too touchy, but often result in hilarious rag-doll crashes. Visuals on the handheld mode look jaggy as heck and just not up to par with the far better looking docked mode. But that’s a limitation of the port, no doubt. The punk and metal-infused music is top-notch, and the hilarious nature of every course is simply some of the best level design in gaming.

The excellent track design is complemented by a physics and control system that feels fine-tuned. That's no small feat when you consider that those systems were already quite solid in the series' debut title. The analog stick movement and analog trigger use are perfect for dialing in landings and acceleration, and the controls always react to minute movements. One tool the game gives you now is the ability to see how much gas, brake and tilt you're giving in meter form, so it's much easier to gauge things rather than interpreting body movements, sounds, or a gut feeling.

Speaking of tracks, Rising feaures some of the wildest, most inventive tracks the series has ever seen. From motorcross climbing and diving to full blown Hollywood setpieces, Trials is still finding ways to surprise the player and keep them on their toes. It’s brilliant work, finding the sweet spot between physics puzzle and old fashioned stunt show that is the series’ hallmark again and again.

Rising still lets you create brand-new courses from scratch, and race on any that other players have uploaded, but its tools for construction are still ridiculously complicated to grasp. The course editor has no tutorials on how to get up and running and no templates which you can build upon to make editing slightly quicker. The confusing menus, overwhelming taskbar at the bottom of the screen, and unintuitive movement within the editor make trying to create even just a simple track a needlessly difficult chore.

Trials Rising maintains the engrossing, challenging, and occasionally slapstick gameplay from past entries in the series, building upon it in small ways with a smartly implemented school to teach fundamental skills and modifiers to make events worth revisiting. But it also doesn't fix issues from the past, either. Its track editor remains uninviting to learn, and the more outrageous stunt events and course obstacles frustratingly lean more into random luck than calculated skill. Trials Rising isn't a reinvention of the franchise--it's an invitation to lose more hours to new exhilarating, technical, and ridiculous Trials courses. Stay tuned to Mmocs.com and we will be the first one to inform you all the latest. Besides, our website also offer Cheap Trials Rising Expansion Pass for players.
2019-06-05 11:53:19, views: 60, Comments: 0
   
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