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It is not possible at the moment

It was not a lot of work, but the group was surprised by how amazing the improvements made the game seem. Can it be useful to be able to develop and optimize for a fixed platform such as Xbox One, instead of the myriad permutations that gaming PCs might pose? For the Japanese version it was a multiplatform release, on PC and PS4, so PSO 2 was already optimized to provide the best results regardless of which platform you are playing on. The focus was on how to bring out the strengths of this platform.

Are you planning any PSO 2-related product or bodily variations to the West? Not currently, but if there's a demand for it, that might change. And if we arrange offline events and we want to get a merch table, we may consider making merch for something like that. There isn't really a channel or a way for selling merchandise, but that may change in the future so that we can sell our Japanese merchandise into our own North American users. You have done the Xbox collaboration, where players could unlock an Xbox-branded T-shirt in-game. Presumably you've got more crossover articles planned like this?

It is not possible at the moment, but we've heard this request from others, also, and it's something we anticipate rolling out. It's possible currently in Japan, but even in Japan, you can only transfer servers or transfer data once a week during upkeep. There is a particular window and frequency at which you can do this, and that will remain the same for the North American area too. When the original PSO came out, online games weren't really recognized yet. PSO changed all that. With PSO two, playing games on line today is practically the standard, so you did the hard work in pioneering things 20 years back, you could really focus on the design of the sport. What were the design priorities for PSO 2? The very first thing we expanded in PSO two was in the character creation system which wasn't previously possible in MMOs. The next focus was that we wanted to make it easily accessible to gamers as you can. As stated earlier, as there are a great deal of solo players in the game, we wanted to make the communication features as seamless as possible to ensure that gamers can join other players with ease and not have to spend a lot of time amassing a celebration. In PSO two, we have created a"party area" where you can just combine parties in advance with no downtime spent organizing a team which you might have experienced with the first game.

If you want to know more about PSO2, you can visit https://www.pso2ah.com/
2021-01-20 15:09:34, views: 61, Comments: 0
   
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